Ha! You thought I wouldn't update this and just abandon it on the side of the road? Not yet! We'll have to wait for the beta for that. Anyways, here are the changes:
- Added new area to the north of the map
- Changed spawn height to prevent spawn camping by removing the high ground for the enemy team
- Expanded spawn
- Added a third exit on the spawn
- I compiled this with fast vvis, so if performance is slower than usual that's sort of supposed to happen. Though on my testing it should have a visible decrease in performance if you have at least a somewhat-a-little-bit-quite-decent PC.
- Yes, I know that you can jump out of the playable area very easily right now, but I'll fix that don't worry.
Aw yeah, look at that sexy layout... still needs testing though.