- Unpacked the .pop files for those that wanna take a peek.
- Changed the CP3 crits buff -> stun bots on capture (bots must be near to unlock the CP)
- Replaced Defense Buff CP (which was useless) -> 100% crits buff
- Regen CP unchanged
Mission (Medieval Morgue Intermediate):
- Wave 2: Changed some scouts to Jarate Masters
- Wave 4: Fixed bug where defeating Heal-on-kill Giant completes the wave.
- Wave 4: Changed Heal-on-kill Heavyweight Champ to Armored Heavyweight Champ
- Wave 4: Reduced numbers of xBow Medics and Heavyweight Champs
- Wave 6: Killing the main boss will complete the mission.
- When the wave begins, auto-spawn unclaimed dispensers
- Think of something else for CP2 and CP1 power ups.
- Fix bug where CP3 looks like it's unlocked (but really it's locked)