"You're on a secret island base that has the potential to deactivate all the robots that Grey Mann has created. However, Grey Mann found it... And you're caught with your pants down because you don't have any firearms to defend yourselves with! Grab your ol' bottle of scrumpy, your bow and arrows, and defend the base!"
This map combines both Medieval Mode and MvM, and a lot of map doodads to make for something unique to the MvM scene.
It also features:
Most of all, have fun!
- Unique take on a Gatebot map (BLU must capture CP1 before bringing out the bomb),
- Rising and descending ocean levels that change strategy mid-wave,
- Relays for increased customization by mission writers,
- New weapons for Medieval Mode (Jarate, Thermal Thruster and Gas Passer)
- New map-only Medieval Building replacements for Engineer built with PDA,
- And finally, one custom mission (Janitor Aisle 5) and an official Valve mission (Rottenburg Intermediate).