People liked this, so I'll knock out a few more versions and see if that remains true. This version is just a bunch of minor changes for now; mostly fixing sightlines and reworking item pack placement. I have plans for B, but I think I'll let people suffer on the current version a little while longer.
- Rearranged cover inside Blu spawn
- Added another resupply cabinet to Blu spawn
- Boarded up the two glass windows closest to A
- Replaced tank outside of Blu spawn with a much more substantial shack
- Added rail ties texture to the ground under the tracks
- This is to show players how wide the trains are
- Train changes:
- Rebuilt train collisions
- You can now shoot between the cars as they pass, if you somehow manage to be that good at the game
- Replaced coal cars with box cars, since the engine I'm using is diesel-powered
- Turned the backwards boxcars around so they're facing the right way
- Replaced flat cars with shipping containers on the blue train
- The layout of the red train remains the same
- Shifted the whole A->B connector by 64 units to cut off a nasty sightline into Blu spawn
- Lots of small cover and sightline changes/tweaks
- Increased cap time for A from 5 to 6
- Changes to health and ammo placement and amount
- This includes reducing the large ammo pack to medium
- Clipping improvements