Here's beta 1. Say what you will.
Changelog:
• Detailed the map.
• Various geometry changes across the entire map due to detailing
• Opened up little shutter door into second (the top entrance) from 96x128u to 136x160u (a 42% increase in width, a 25% increase in hight)
• Widened the playspace of the platform immediately outside little shutter door.
• Added detail railings on either side of small slope in lobby (does not affect play)
• Filled in holes on small ramps up to mid.
• Changed glass texture on barriers at last to a more noticeable green texture.
• Moved pillars on left (relative to defenders) side of last in to give more space for spam into sentry nests
• Slightly moved around various geometry to allow for easier spam angles on sentry nests over the whole of last
• Removed barrel prop on far right (rel. to def.) side of last
• Nobuilded the top of every prop in last.
• Added health-ammo pair on lowground in lobby – added detail railings nearby
Read the rest of this update entry...