the shed is cool but i'd move the capture point to somewhere both more obvious and more risky, obvious ideas are on the building suspended over the cliff or on the titular high tower
I also think the payload stuff can be removed and potentially replaced with more appropriate areas, based on whatever you find the map is missing.
If you can I would also retheme the powerups from beer to something else - maybe money like in mvm, as its obvious to collect.
(Also worth noting the pickup sound wasn't playing, but maybe replace it with a more relevant one if you do this)