Forge, a foundry style King of the Hill map, designed for standard pub and possibly competitive gameplay.
Thanks to:
Bakscratch: For being a cool nerd and providing valuable gameplay feedback and also detailing a large chunk of the map, and providing lots of cool assets.
Psy: For helping me out with early optimization of the map.
Seba: Train track model.
Stiffy: Custom beam models.
Carn: For providing valuable competitive feedback.
Wilson: For being a nerd and sharing his WWE knowledge which improved the map.
TF2M Community: For being nerds and testing this map.
Crash and Pennyarcade Community: For providing with an opportunity to test the map outside of TF2M.
Thanks to:
Bakscratch: For being a cool nerd and providing valuable gameplay feedback and also detailing a large chunk of the map, and providing lots of cool assets.
Psy: For helping me out with early optimization of the map.
Seba: Train track model.
Stiffy: Custom beam models.
Carn: For providing valuable competitive feedback.
Wilson: For being a nerd and sharing his WWE knowledge which improved the map.
TF2M Community: For being nerds and testing this map.
Crash and Pennyarcade Community: For providing with an opportunity to test the map outside of TF2M.
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