- Nov 12, 2007
- 1,128
- 746
Blue poster:
I should have a release ready tomorrow. The gameplay is unchanged right now. This will mainly be for stress testing. Entdata is extremely high, and waterindices are getting pretty close to full too, so I'm hoping it doesn't result in server crashes. Normally something at this level of detail would definitely be hitting beta, but I needed to get all desired entities in there before stress-testing.
This will at least give me another opportunity to try to get Valve's attention regarding the HUD issue, this time armed with much better screenshots. Comic-con is next weekend, so if I have heard nothing back once that is over, it will change to CP and, assuming stress-test doesn't crash, it will go into beta.

I should have a release ready tomorrow. The gameplay is unchanged right now. This will mainly be for stress testing. Entdata is extremely high, and waterindices are getting pretty close to full too, so I'm hoping it doesn't result in server crashes. Normally something at this level of detail would definitely be hitting beta, but I needed to get all desired entities in there before stress-testing.
This will at least give me another opportunity to try to get Valve's attention regarding the HUD issue, this time armed with much better screenshots. Comic-con is next weekend, so if I have heard nothing back once that is over, it will change to CP and, assuming stress-test doesn't crash, it will go into beta.