Allright Shmitz, I've been following the map for long now and I love it. I still need to playtest it hard, it's a shame that it's so hard to find a server that is full, like you said, with the heavy update.
I got 10 pics, I went trough the entire map and it was pretty much perfect. It's simply magnificent. Going trough each part of the map made me realize how much work went in this. If valve doesn't make this official, well, IM NOT BUYING L4D!
Also Budikkaman, you're not much around here anymore but the models you did are great man.
Ok first pic:
Just a general comment on the custom textures for the vegetation, it's not good enough. The ground and rock customs are very good, but these plants it's texture isn't right yet, I hope you change it! The models are perfect though.
Maybe some pads, flowers,... It's stupid, I know, it looks already so good, just a suggestion.
Well, just wow, wow, wow. Simply brilliant and amazing. Gameplay effects this area too, but like I said, I need ALOT more playtime
A bit too dark for me, maybe some hard spotlights, cracks in the ceiling that let trough sunlight (env_dustmotes and sunbeams can make this look pretty damn cool if you ask me

)
This really catched my eye because the outline was pretty blocky. Oeh and amazing bridge, did you fix the collisions on it yet? Its around the end of this bridge (far end) that you "shock" over it a bit.
This feels pretty rough too, under the intel sign you did it nice, try something in the same too?
Well, again, incredible. Maybe a small small island in the sea? Oh and make some grass patches on that displacement like in lumberyard.
Pretty low res, and the red is a bit contrasting with the green moss, it's very very nice though, but, something about the mix of colours that's not right
I just want to say again, dear god, the effort and details in the map, the theme... it fits tf2 so good.
Very VERY nice work.