I like that.
Haha, I like that you like it! Lets just hope it'll go well in playtests. Here's how it looks in-game:

I still can't figure out why my track shadows are messed up though...
I like that.
That's okay, I like yours.Damn it, Aly. Me and Sethen post our stuff and then you come in here and make us look bad. Really bad.
It IS a fast compile, I'm personally hoping that the colours will become a little better on a -final compile. But I will probably mess with the colour correct later.
As for the wood textures, I did try. But it looks worse. It really does, it looks silly with lots of different wood textures thrown together, like a badly made patchwork quilt. I share your opinion, it does look monotonous, but it looks funny the other way too.
maybe use the same wood, but rotate it in some places so the beams go horizontally instead of vertically?
How did you get your colors to "pop" like that? Is it color correction, or custom textures, or just a trick of the light or something?
He's using the more saturated dev textures, I think.