My idea for an A/D ~ Push map that has 3CPs. 3 Stages as you can see, with 2 linked CPs. I linked them mostly due to technical reasons and it shouldn't play
much different without it being linked. I'm shooting for asymmetrical in my design, and I plan to use the maritime theme when the time arises to detail (I'm gonna work my ass off to get to that point). When it gets down to it, if I can't make it balanced for both teams to my liking than I'll simply have to mirror every stages layout.. I'll try my best to not have to resort to that.
In a way this is similar to TC but vastly less complicated and even if you're on the losing team you still have a chance to retaliate and win. Albeit you'll have to win 3 times in a row to actually "win" if you were pushed back to your lose stage.
Some reference pictures I'll be using for my architecture
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http://i.imgur.com/pENi6.jpg
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http://i.imgur.com/ttWqe.jpg
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http://festivaresorts.files.wordpress.com/2010/08/ncmm.jpg
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http://i.imgur.com/R31zN.jpg
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http://i.imgur.com/oUep5.jpg
Keep in mind this isn't gonna be that old of architecture, think coastal cities with stone buildings.
Questions? Comments? Hate mail?