Was encouraged to test some planning in Google Sketch Up before starting my map after about 4 half-completed map attempts and seeing some amazing sketch-up work.
Above is a sample of my new planned payload map which has the few following aims:
- Cart that moves along walls/ceilings
- 3 Unique areas, each with a visible change in graphical style (Industrial > mixed > mine respectively)
- Height as a major factor with blue team generally maintaining a downwards moving cart.
- Each point as difficult to capture as the last (which probably means I'll make something explode at each point capture...)
Sketchup map is about 40% done, just wanted to put it out there because it will probably be delayed over the next week or so whilst I work on other things.
Ignore the colour coding, it's just my personal thought process (like green = no entry or sit on obstacles). You'll have to trust me when I say there's a lot more in there than appears at the bird's view shot.