WiP in WiP, post your screenshots!

Discussion in 'Mapping Questions & Discussion' started by Arhurt, Aug 28, 2008.

  1. Ceiling Man

    Ceiling Man L3: Member

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    Apom, if you really did put that in the CP contest, you definitely would've gotten my vote.
     
  2. Shadow Monkey

    Shadow Monkey Super Monkey

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    Yeah, rly cool^^
     
  3. YM

    aa YM LVL100 YM

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  4. AntonJ3000

    AntonJ3000 I am inactive and make horrible maps

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    Trying to make lighting look good indoors, failed lol
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    Got some good looking lighting outdoors :D
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    Yes, that container track thing looks horrible, I changed it now anyway.
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    (Yes I have overlay traintracks near the start, don't tell anyone about it)

    Haven't really worked with the layout so well yet, just messing around with lighting settings now.
     
    Last edited: Apr 25, 2009
  5. DaFatCat

    DaFatCat L3: Member

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    I like how train tracks were built on top of a shipping container :D
     
  6. Void

    aa Void Local Man Unable To Map, Sources Say

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    [​IMG]

    Derp.
     
  7. Inqwel

    Inqwel L6: Sharp Member

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    A little bit of Pre-SDK work for L4D.

    [​IMG]

    :confused:

    Not really sure if people will come to this part of the hallway and turn right or blindly walk through the trap. That or put it in the room on the left.

    They idea is they enter through the barrier, picking up the health pack (which would be very vital on expert), but activating the zombie horde.
     
  8. Mar

    Mar Banned

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    Can the horde only come in through that main door?
     
  9. l3eeron

    l3eeron L8: Fancy Shmancy Member

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    ...cheesy video made with smoother

    [ame="http://www.youtube.com/watch?v=gF8WxAFe5ts"]YouTube - TF2 Avantiville (beta) Preview[/ame]
     
  10. jpr

    aa jpr

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    some early screens of my new 6-flag ctf-tc map
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  11. Inqwel

    Inqwel L6: Sharp Member

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    At the moment, yes.
     
  12. Void

    aa Void Local Man Unable To Map, Sources Say

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    [​IMG]
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    [​IMG]

    More progress on Terminal (Ex-Mesa)...
     
  13. StoneFrog

    StoneFrog L6: Sharp Member

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    Why does that seem ridiculously detailed for a dev-textured map?
     
  14. Inqwel

    Inqwel L6: Sharp Member

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    The outsides looking good for dev blocked.
     
  15. Firewood

    Firewood L1: Registered

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    a red flag room Ive been working on, i havent got a name for the map yet. but im sure ill think of something when i start working on the rest.

    [​IMG]

    [​IMG]

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    Last edited: Apr 27, 2009
  16. Void

    aa Void Local Man Unable To Map, Sources Say

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    I don't like just... blocks. Looks gross.
     
  17. Menderza

    Menderza L1: Registered

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  18. Icarus

    aa Icarus

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    Grinder's new A
    [​IMG]
     
  19. Mar

    Mar Banned

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    yay, looks like it's no longer Gravel Pit ctrl+c, crtl+v
     
  20. Sgt Frag

    Sgt Frag L14: Epic Member

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