Caverns, no matter how big, usually make me feel like I can't rocket jump. Its usually better to have an open ceiling to tell the player that the height boundary is higher.
Caverns, no matter how big, usually make me feel like I can't rocket jump. Its usually better to have an open ceiling to tell the player that the height boundary is higher.
starting work on a new PLR map
Some progress made for badmountain...
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The name plr_hightower is taken. Perhaps you could call it plr_manntower.
Blu decided to launch a bomb straight at a RED building. Not only does it happen quick, it's also easy, and the only person you lose was the one on the bomb cowboy style!
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Caverns, yes / no? I was thinking of making them pretty big (enough space to rocket / sticky jump) with an open side to let light through.
Yes. What's with it?
I really like the detailing so far, except for those funky stripes near the ceiling in this screenshot. I think either a straight colored band or a metal border would look better.