Discussion in 'Mapping Questions & Discussion' started by Arhurt, Aug 28, 2008.
Updating the posters in Ramjam. Any thoughts?
Looks great! Too great. Needs some wear and tear.
Yeah these are just the clean versions. Currently trying to find this one bitch of a brush i really liked to use for wearing. I have no idea where i got it from or what it was called but it was perfect ._.
When you find it, let me know! Sounds nice.
Some wearin' and tearin'
Might aswell take another page of this thread with these huge images.
I mean, you coulda spoiler'd them.
there's a lot of wasted space, which on advertising posters is very important; also the text isn't very noticeable (too small and too thin). Good start though!
I think the biggest issue is the relatively small size of the text.
lazy 15 min edit with epic compression artefacts.
I wonder what RED calls themselves in the jam business.
Raspberry Emulsion Dynamics
I can live with that.
I'm back with hammer, creating a new map!
Link to imgur
More ingame screenshots
Lets see who knows what map is it. (Its very easy, just search around my steam profile or those photos)
Its using dev textures, then TF2 textures, because i don't have any texture from the original game...
mapname: SPLAT WALLEYE WAREHOUSE
I wonder if I would have guessed it without looking at the map's name first >_>
"Rather Edible & Delicious" Is what i was currently using.
That would be awesome, but I dont like Rasberries. It has to be something to do with strawberries!
Adding some spytech scenery to Ramjam
That looks a lot better, Thanks!
Restructuring point A a bit. I changed the crane scaffolding to a stone pillar to reduce the amount of visual noise, and I made a small wood tunnel on the left of the point to better direct the people who go out the left spawn door towards point C (most people were only going to point B)
You get a thanks just for that witty chat message.
I see you're using cl_first_person_uses_world_model 1.
Yes. That is not the Spy being a wizard.
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