- Aug 6, 2014
- 1,056
- 536
there's nothing TO brighten up, it's almost entirely #000000
Yes... but looks can be deceiving you one :cool1:
there's nothing TO brighten up, it's almost entirely #000000
Yes... but looks can be deceiving you one :cool1:
All that is missing is slender-spy.
I doubt most comp players have real time reflections turned on anyways. It's something that's almost always turned off in graphics configs.
Finished reskinning some of the halloween_rock models last night. They were supposed to have specular maps too, but Crowbar wasn't agreeing with my $env commands...I'll have to sort that out later
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Finished reskinning some of the halloween_rock models last night. They were supposed to have specular maps too, but Crowbar wasn't agreeing with my $env commands...I'll have to sort that out later
![]()
Finished reskinning some of the halloween_rock models last night. They were supposed to have specular maps too, but Crowbar wasn't agreeing with my $env commands...I'll have to sort that out later
![]()
They look really cool, but I'd tone the blue down a bunch, make it a bit more subtle. (maybe a skin for both versions?)
Get it into rc1 or i eat you
Hahah, well I still have to finish my actual layout. After that, beta, after that RC l)
Please don't eat me. I am not tasty.