WiP in WiP, post your screenshots!

Bakscratch

Finisher of Maps
aa
Oct 29, 2010
714
1,493
Not TF2 Related but I started to make game where you blink around.

I also started to make some bad models for it.
Screenshot%202015-02-11%2000.14.21.png


Here you can see the texture style i'm going for.
Screenshot%202015-02-10%2021.32.39.png
 
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HQDefault

...what
aa
Aug 6, 2014
1,056
535
Not TF2 Related but I started to make game where you blink around.

I also started to make some bad models for it.
Screenshot%202015-02-11%2000.14.21.png


Here you can see the texture style i'm going for.
Screenshot%202015-02-10%2021.32.39.png

Looks cool!
Hope you pull through 'till the end!

One criticism: The models look too far in between low-res and med-res.

I suggest making them a little more pixelated, so the style is clearer. But I love that color palette!
 
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Zed

Certified Most Crunk™
aa
Aug 7, 2014
1,241
1,025
Genuinely amazed this is a thing that still happens in TYOL 2015.

It's a thing that is as old as the internet. I doubt it will go away anytime soon.
 

Kube

Not the correct way to make lasagna
aa
Aug 31, 2014
1,342
1,849
Humans aren't gown to maturity in labs yet, until the year that becomes the main way humans reproduce, it'll always happen

Reminds me of Doofenshmirtz.

There was an episode that mentioned something like that, but I'm not sure of its title. I'm pretty sure Phineas and Ferb traveled to an alternate dimension.
 
Oct 6, 2008
1,949
446
I use Anno Domini all the time myself.
Ha - ya we all do - even the non-believers! Swatch watches wanted us to use a universal time a couple of years back but I believe it was an item tied into just selling their watches :p
 
Oct 6, 2008
1,949
446
Could also be the year of luigi, many people are in denial that it's actually over

Luigi? Damn I thought it was Linguini!:p
 

MacRipley

L3: Member
Jan 15, 2015
134
270
Back on topic i suppose, some more updates to Verde:

54ddf02a33a62.jpg


54ddf02bce59e.jpg


54ddf02d68f5b.jpg


54ddf03075a30.jpg


54ddf033a0495.jpg


Still a ton of issues at the moment but i am trying my best to fix any problems with gameplay and such.spawns are done but look bad at the moment, and lighting will be better later down the road
 

Bunbun

aa
May 18, 2014
401
782
Back on topic i suppose, some more updates to Verde:

54ddf02a33a62.jpg


54ddf02bce59e.jpg


54ddf02d68f5b.jpg


54ddf03075a30.jpg


54ddf033a0495.jpg


Still a ton of issues at the moment but i am trying my best to fix any problems with gameplay and such.spawns are done but look bad at the moment, and lighting will be better later down the road

All that green makes me feel like i'm in the matrix.
 

xzzy

aa
Jan 30, 2010
815
531
Or we stumbled into a base owned by GRN.

The biggest issue I see in the views where you pull back the camera is there's no focal points. It's just a jumble of rooftops and corners, there's absolutely nothing to draw the eye or bring attention to a setpiece.

Like in the third screenshot I didn't even notice the control point until I took the time to study the picture, and then in the fourth one it seems like that elevated platform is a prime location for a CP.. and there's nothing.

Texturing needs some TLC too.. your chicken wire is overscaled, you've got misaligned textures, and on one building you have one wall with a metal texture rotated 90 degrees but the adjacent wall is normal.