WiP in WiP, post your screenshots!

Sel

Banned
Feb 18, 2009
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2012-09-07_00001.jpg


Gonna do something about that ceiling (when I figure out what to do about that ceiling)

2012-09-20_00001.jpg



2012-09-20_00002.jpg


And working on the area around 2nd now I guess. Also I literally just threw that roof on the red brick building to take the picture, so don't chew me out about how bad it looks!
 

tyler

aa
Sep 11, 2013
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Sel: use the black version of that metal texture for the white building. I think it's metalwall027b or something.
 
Mar 23, 2010
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that's not even that defendable, make the only route to the point 128 units wide coning into a bit wider path. make it 96 units high. make the sightline and distance you have to walk HUGE from this doorway, but as it cones out, you can add areas of cover and rooms and shit red and blu can use. of course add height red can use too. kind of like an mvm map i suppose.

that actually sounds fun im making that.
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
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Sel: that white brick building is fucking hot.
 

Seba

DR. BIG FUCKER, PHD
aa
Jun 9, 2009
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I'm not digging the metal platform, seems silly for some reason. Also the middle blueish trim makes no sense - the brown is dirt, why would it randomly start a foot off the floor?
 

tyler

aa
Sep 11, 2013
5,100
4,621
Seba is right. The only way that texture could work 64u off the ground or whatever is if the bottom thing sticks out 8u or 16u and then there are interior supports. And yeah that metal platform is a bit weird, there either need to be more pipes or half a platform or something.
 
May 2, 2009
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irQTNrPKR0GZZ.jpg


I still need to fix some brushwork and then I can release this new dynamic door for testing. It might look like I got inspired by PDT but actually I got my inspiration from Space Hulk.