- Jul 14, 2008
- 47
- 0
Hmm. I think you should put an invisible brush just below the top of the cliffs so people can't see behind them (it doesn't look realistic if the world just stops after the cliff and carries on into endless space.) But then again, it's up to you.
Two weeks. That's a fairly short time to make this map, and the map's good. Learned pretty quickly didn't you? What site/tutorial (if one) did you use?
I'm pretty sure this map's going to turn out really good. Can't wait for the result.
Thanks. I learned a lot of stuff from here, of course, and the valve dev wiki. Editlife was really helpful for the basics, and I occasionally found some decent stuff on FPSbanana, though cutting through all the garbage to get to it was a bit of a chore. Type 3 Studios had some really great stuff, too, but it seems to have disappeared into thin air. The other thing that was a big help was adding some other mappers in Steam so I'd have someone to IM with quick questions.