- Dec 20, 2020
- 28
- 4
Retro-futurism, I know.
But "retro-futurism" is a broad space, anywhere from Star Wars (great) to Arpeggio of Blue Steel (poor?) count as retro-futurism. Rather, which aspects of retro-futurism possess the magic of TF2 artstyle? I am currently borrowing ideas from Star Blazers 2 and Galaxy Express 999 (both designed by famous animator Leiji Matsumoto, known for establishing retro-futurism in anime), but playtesters gave mixed opinions...
I am quite at loss, all that I could find are 1 unfinished map, 1 concept art and some community drawings (-_-)
But "retro-futurism" is a broad space, anywhere from Star Wars (great) to Arpeggio of Blue Steel (poor?) count as retro-futurism. Rather, which aspects of retro-futurism possess the magic of TF2 artstyle? I am currently borrowing ideas from Star Blazers 2 and Galaxy Express 999 (both designed by famous animator Leiji Matsumoto, known for establishing retro-futurism in anime), but playtesters gave mixed opinions...
I am quite at loss, all that I could find are 1 unfinished map, 1 concept art and some community drawings (-_-)