The title is odd, I know. I'm one for weird titles. I'm curious if anyone here has noticed things that usually occur in many maps. it doesn't have to be a bad thing, just some general layout or use of props that you tend to see in many maps. Like in most 5 point control point maps, it's a control point followed by a tunnel/hallway, to a control point, to a tunnel/hallway, etc. Some maps that don't do this are Badlands and Granary, and everyone likes Badlands and Granary. Many Gravelpit-Styled CP maps have BLU spawn leading to A and B in a raised tunnel (Gravelpit, Furnace) that is mainly only accessible by RED team if they're a Scout, Demo, or Soldier. Hae you guys noticed anything else? Also, if you feel like it, say somethign those types of maps could change. Like maybe more 5 point control point maps should be like Badlands or Granary where in between the points are large area to fight in, not just tunnels.