Yes the rest of the faces are nodraw.
It is cheap water, I only have DX 8. I'll check what it looks like with a higher version when I can get my dads lappy
I've used this water texture before with no problems.
I'll change the scale and recompile later, the water_lod_control's settings are all default. The cubemap's face has been set to the water, I was just thinking earlier on that it could be the sun doing it - the sun's ambient colour is set to a blue shade.
Nope, no leak as VVIS and VRAD ran, and nothing about one in the compile log.