Water

Cameron:D

L6: Sharp Member
Sep 28, 2008
363
145
Yeah, I've restarted the server after I ran the buildcubemaps command, the the snipers scope is displaying the cubemaps, but my brushes are still the purple/black >.<
 

Nineaxis

Quack Doctor
aa
May 19, 2008
1,767
2,820
Is there a cubemap tied to only the top face of the water? Is it set to size:default?
 

Cameron:D

L6: Sharp Member
Sep 28, 2008
363
145
Never mind, found it :)

mat_specular 0 turns off all reflections, so when you build the cubemaps you don;t get pink in them.
mat_hdr_level changes the HDR setting, 0 is off and 2 is on full.

Propper method:
-load the map
-mat_specular 0
-buildcubemaps
-disconnect
-mat_hdr_level 0
-map <mapname>
-buildcubemaps
-disconnect
-mat_specular 1
-mat_hdr_level 2
-relooad map and enjoy