- Jan 19, 2021
- 102
- 87
Welcome to the Unofficial Microcontest U17: Over and Under
Thanks for Leezo for this wonderful card art!
Why touch the control point when you could surround it?
This weekend, your task is to make a map that has at least 1 control point with playable space above it and 1 control point with playable space below it. A single control point can account for both of these.
Here's some FAQ I think people might have:
Wait. Unofficial? Yep! 14bit has taken the month off for some well deserved rest. So we've thrown together this quick little weekend challenge for you all!
For full Microcontest rules and submission procedure, check out the 2021 Microcontest Megathread: https://tf2maps.net/threads/the-microcontest-megathread-season-2.43572/
Today's Bonus Punch:
Have a hazard On, Above, or Below a control point! This includes buzz saws, trains, pits, any hazard as long as it is vertically aligned somewhere with a control point!
I'll count a payload pit at the end of the track if your map contains a non-pit hazard elsewhere on the map.
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Quick Info:
Difficulty: 1.5/5
Planning starts whenever this forum is posted! Mapping begins about one hour later at 6:30 PM MDT (12:30 AM UTC) Friday, 8/27/2021.
Maps must be submitted to this thread no later than 6:30 PM MDT (12:30 AM UTC) on 8/29/2021. Testing will hopefully begin 1 hour later. Will keep you posted.
Countdown to deadline: https://www.timeanddate.com/countdown/roadtrip?iso=20210829T1830&p0=3273&msg=Unofficial+Microcontest+U(17)+Countdown&font=sanserif
Now that you've all seen the challenge, did anyone spot the bonus hint I posted?
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Important Notes:
Name your .vmf:
<gamemode>_<yourname>_umc17_a1
THIS DOES NOT FIT IN SLOT 17 OF THE PUNCH CARD. That goes to next months contest, the official Microcontest 17. If you'd like to have this on your card, you'll have to make a new slot for it. Or you could put a sticker above the number if you'd like. Its your card, you choose!
The Speedmapper punch only counts time working on geometry. Planning, compiling, bug fixing, lighting, logic, clipping, sealing, and other things that aren't physical playable spaces do not count towards the four hours.
Good luck!
Thanks for Leezo for this wonderful card art!
Why touch the control point when you could surround it?
This weekend, your task is to make a map that has at least 1 control point with playable space above it and 1 control point with playable space below it. A single control point can account for both of these.
Here's some FAQ I think people might have:
- Does the playable space have to be the same size as the control point? - Nope! As long as there is atleast a 128x128 platform for a player to stand on that isn't touching the trigger, your golden!
- What about non CP gamemodes? - For non CP gamemodes, most 'objectives' count for this challenge. Payload points, including the last and spawn, CTF flags, CTF goals, Jack goals, Jack Spawn, all fit the requirement. The payload track does not, except at capture points.
- What if my map has only one objective? - For KOTH and single point arena, that singular point must have both playable terrain above and below it. Hence the 1.5 difficulty; 2/5 for single point, 1/5 for multi point.
- Can I use this for the A/D CTF/Passtime Minor Contest? - Go for it! This is a great chance to get a jumpstart on that! Make sure you follow both contests requirements though!
Wait. Unofficial? Yep! 14bit has taken the month off for some well deserved rest. So we've thrown together this quick little weekend challenge for you all!
For full Microcontest rules and submission procedure, check out the 2021 Microcontest Megathread: https://tf2maps.net/threads/the-microcontest-megathread-season-2.43572/
Today's Bonus Punch:
Have a hazard On, Above, or Below a control point! This includes buzz saws, trains, pits, any hazard as long as it is vertically aligned somewhere with a control point!
I'll count a payload pit at the end of the track if your map contains a non-pit hazard elsewhere on the map.
--------------
Quick Info:
Difficulty: 1.5/5
Planning starts whenever this forum is posted! Mapping begins about one hour later at 6:30 PM MDT (12:30 AM UTC) Friday, 8/27/2021.
Maps must be submitted to this thread no later than 6:30 PM MDT (12:30 AM UTC) on 8/29/2021. Testing will hopefully begin 1 hour later. Will keep you posted.
Countdown to deadline: https://www.timeanddate.com/countdown/roadtrip?iso=20210829T1830&p0=3273&msg=Unofficial+Microcontest+U(17)+Countdown&font=sanserif
Now that you've all seen the challenge, did anyone spot the bonus hint I posted?
--------------
Important Notes:
Name your .vmf:
<gamemode>_<yourname>_umc17_a1
THIS DOES NOT FIT IN SLOT 17 OF THE PUNCH CARD. That goes to next months contest, the official Microcontest 17. If you'd like to have this on your card, you'll have to make a new slot for it. Or you could put a sticker above the number if you'd like. Its your card, you choose!
The Speedmapper punch only counts time working on geometry. Planning, compiling, bug fixing, lighting, logic, clipping, sealing, and other things that aren't physical playable spaces do not count towards the four hours.
Good luck!
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