Wooowee!
I haven't logged on in a long time. Hi all.
I think I'll give this a shot! I've never actually finished a map before (never), so maybe my first proper map will be a joke map.
Problem is, I have an idea for a cool gamemode gimmick, but no ideas for jokes...
How do I make it funny?
Same here - I've never properly finished a map, but this contest provides a great opportunity to do so~
I'd say check
this playlist. It's a collection of recordings of previous April Fools maps, you can get some inspiration and also some insight into how players react to certain things!
Things to consider are: (note that trying to sum up such a broad term as a joke map is fruitless but this should help you)
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The reveal. Basically, the point where the joke is clear to the player(s). The setup of spawnrooms is perfect for this, as you can ensure players have no idea what they're in for upon starting.
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The leadup. Not essential, but it can be a hint of or an ease into the joke before hitting them with the cracker. An example would be the crazy hazards on Trainsawlaser. You could argue that it hits players with tons of stuff from the beginning, but I'd say that every consecutive event builds on the last, getting more and more ridiculous.
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The actual joke. Generally, the theme of a joke map will be a single focus (whereas Trainsawlaser is a ton of craziness from start to finish, Windmilltrainsaw focuses around the mayhem that ensues around the Control Point. Windmilltrainsaw is also a great example of a reveal - when players eventually reach mid and have to work out what they're looking at is possibly the most effective part).
-The fun. As Reggie once said, if it's not fun, why bother? That's all.
Obviously I'm not the most educated person on the matter, and this is just my view, but hopefully that'll give you some ideas!