TF2Maps Presents: The Winter 2017 72hour TF2Jam!

Dribbleondo - Au Yeah

L2: Junior Member
Jul 22, 2016
87
65
aaand I'm almost done!

C4inQRqXAAAgWDB.jpg:large
 

LeSwordfish

semi-trained quasi-professional
aa
Aug 8, 2010
4,101
6,597
https://tf2maps.net/downloads/patisserie-en-pointe-tf2-themed-cakes.3659/

A collaboration between me, KichiART and Logan McCloud, we present Pâtisserie en Pointé: a marriage between Source Filmmaker and digital painting to make a bakery-themed piece of artwork with cakes themed to each mercenary. Total time clocked in was 30 hours, it was fun to stream the progress this year too!

This looks great! But please send me a PM with the steamIDs of your collaborators so i don't forget to include them.
 

SnickerPuffs

(*single chuckle*)
aa
Apr 10, 2014
1,325
1,866
I wasn't able to update my entry, unlike last year, but I'm happy with what I accomplished.

https://tf2maps.net/downloads/guise2.3243/

Most likely, I'll continue updating it after the medals are handed out.
 

aumtwrf1337

L1: Registered
Feb 11, 2017
13
1
Where's all the haikuz and mspaintz? AND I KNOW THERE ARE SOME OF YOU OUT THERE WITH HL3 CONSPIRACIES (very related to TF2 ...) 4 hours 30 minutes left!

Had an awesome test session on the new maps this morning- and I think I *FINALLY* figured out how to export vid and keep the sound in sync ... mostly sure anyway ... I'll see if I can post the rest of my demos to youtube before times up!

Updating all vids to the playlist here (youtube)
 

Dr. Maxxis

L1: Registered
Feb 8, 2017
11
4
And as the final hours of the Jam ticked, Dr. Maxxis Wept, for there was no Jam for another Year...
 

DubThink

L1: Registered
Aug 1, 2016
11
2
Here's my submission, koth_derrick https://tf2maps.net/downloads/koth_derrick.3466/
Having worked previously on maps expressly for competitive play, I have previously only focused on the gameplay and layout. This time, I decided to focus on detailing more.
I held a test 4v4 pug on it yesterday, and it actually plays fairly well, though it's very dm oriented. I'll be adding slightly more structure to the map to make it less open and add some strategy.

I also recorded the making of, and will upload a timelapse when I get time.