Discussion in 'Contests' started by LeSwordfish, Jun 8, 2016.
hey i just made a drawing hope you like it
Remember to submit it as a site download!
Think I've managed to burn myself out.
how do i do the download i'm sorry if you answered this question like a hundred times.
well good news: I had a bug that was occurring to misnamed track pieces loading a phantom track (from old logic). once removed, twas alright
Could someone test with this map and post some feedback? http://tf2maps.net/threads/koth_trenchcliff.29153/
Only known issue is lack of cover and huge sniper sightlines.
I made a video submission
sorry it kinda sucks
Just throw it on the imp pile
Its official, I'm out. I have a lot of problems with my map. and I don't think that I have time to fixed it
I left this pics, that I worked so far.
Nearly forgot to submit http://tf2maps.net/threads/driller-72.29135/
While it's not nearly as polished as my ealier poster. I think i'm satisfied with what i got here. Also pyrogiraffe
Perhaps it would be better if Heavy was grabbing the Pyro's head, instead of neck
All I have to do is make RED's spawn doors open and hook up the control points, then cp_anaconda will ship!
Horribly unfinished, but it'll ship.
welp, almost finished. adding final lighting and making sure everything isn't broken.
Just submitted my entry!
I fucking hate making spawn doors so fucking much I spent 2 hours trying to get them to work and I never set the brush to a respawn room entity now I have to remake all the doors I deleted when I tried to make an alternative to the doors not working fucking kill me
you could do what I did, hide the spawns, and have no door, and use the visualizer to keep the enemy out.
I was gonna, but that would take too much time since I'd have to rethink my map and it's 1 AM, I've been at this for well over 12 hours today, I just wanna finish it and go sleep/jump off a cliff.
Separate names with a comma.