1. Hey there Guest,

    The game servers have moved to semi-dedicated hardware and IPs have changed. Please see front page server widget for up-to-date game server information.

TF2Maps Map Workshop Collection

Discussion in 'Team Fortress 2 Talk' started by sevin, Jun 3, 2015.

  1. sevin

    aa sevin

    Messages:
    959
    Positive Ratings:
    686
    • Thanks Thanks x 1
  2. Fantasma

    aa Fantasma

    Messages:
    888
    Positive Ratings:
    995
    Last edited: Jun 3, 2015
  3. sevin

    aa sevin

    Messages:
    959
    Positive Ratings:
    686
    I tried contacting you, I wasn't sure if you had made a collection or not already.
     
  4. tyler

    aa tyler snail prince, master of a ruined tower

    Messages:
    5,035
    Positive Ratings:
    4,499
  5. DrLambda

    aa DrLambda L69: Teeheehee, Member

    Messages:
    458
    Positive Ratings:
    454
  6. Hanz

    aa Hanz Ravin' Rabbid

    Messages:
    844
    Positive Ratings:
    474
    • Thanks Thanks x 1
  7. phi

    aa phi Let Pain Be Your Guide

    Messages:
    806
    Positive Ratings:
    1,660
  8. Teddy Schnapps

    Teddy Schnapps L2: Junior Member

    Messages:
    51
    Positive Ratings:
    22
  9. sevin

    aa sevin

    Messages:
    959
    Positive Ratings:
    686
    Sorry I haven't added these yet, my internets been very unreliable lately. It shall be done soon!
     
  10. sevin

    aa sevin

    Messages:
    959
    Positive Ratings:
    686
    OK, updated to include everything here. In the future, please include a link to your map's thread as well.
     
  11. Psy

    aa Psy The Imp Queen

    Messages:
    1,705
    Positive Ratings:
    1,480
  12. sevin

    aa sevin

    Messages:
    959
    Positive Ratings:
    686
    Finished doing another pass across the workshop. I'll post a discussion on the collection page to encourage people to submit their maps. Pretty soon it will be impossible for me to continue scouring the corners of the workshop for TF2M maps.
     
  13. Kinas10

    Kinas10 L1: Registered

    Messages:
    7
    Positive Ratings:
    2
    Last edited: Jun 17, 2015
  14. sevin

    aa sevin

    Messages:
    959
    Positive Ratings:
    686
  15. Kinas10

    Kinas10 L1: Registered

    Messages:
    7
    Positive Ratings:
    2
    Wrong link. Editing.
     
  16. DonutVikingChap

    DonutVikingChap L5: Dapper Member

    Messages:
    228
    Positive Ratings:
    142
  17. Turbo Lover

    aa Turbo Lover Fight me under Glasgow Central Station

    Messages:
    333
    Positive Ratings:
    341
    Yo, if your map is actually just a single room? It probably doesn't hold up to the same standard as the other submissions.

    I'm guessing this is your first map, and you made this to familiarise yourself with Hammer, and that's cool, but it's not going to be fun or interesting to play on.

    I'd recommend taking a look at some of our tutorials for designing map layouts and coming up with something new. If you do that with your next map, submit it to a few of our playtests, iron out its kinks based on feedback? It just might stand up to the other submissions in this thread, which have all seen a lot of time and effort put into them to make them as good as they can be.
     
    • Thanks Thanks x 1
  18. sevin

    aa sevin

    Messages:
    959
    Positive Ratings:
    686
    Kinas, I'm only going to accept maps that are fully playable and offer variation enough for each class to enjoy. A box does not promote enjoyable gameplay for any game mode I'm afraid. This is not to discourage you from continuing to develop the map out of its box, but I hope you will understand that in its current state it does not represent TF2Maps.net accurately.
     
  19. Kinas10

    Kinas10 L1: Registered

    Messages:
    7
    Positive Ratings:
    2
    Thanks for being the first person actually understanding me. This was indeed my first map, And i mostly just wanted to see what people thought of that kind of maps.
    I'll try to create real spawn rooms (I've been using Ueak Crash's toturials until now, Only chapter one though.) and possibly also an actual gameplay mechanic. The series that i am following has not yet covered anything on that side.
     
    • Thanks Thanks x 2
  20. iiboharz

    aa iiboharz Meme Queen

    Messages:
    734
    Positive Ratings:
    1,071
    Try not to use Crash's tutorials as a direct basis on making a map. His tutorials are mostly there for guidance and just starting out. Try not to go ahead of what you're actually capable of and just practice for now. Keep your practice work to yourself until you're confident that you've got something worth testing.