...I am so disappointed. The kill taunt sucks beyond belief. I was hoping they would bring back the giant syringe
Also, i'm certain the weapon customisation is in weapon effect only, not appearence. I.E. Gloves of running urgency. They are still the same weeapon but with custom affects.
fixed the scout's legs twisting out of shape during a double jump
fixed player models popping up and then down when they duck during a jump
fixed sniper rifle not penetrating friendlies
fixed bonk! Atomic punch phase effect
fixed rockets not being removed if they explode in func_nogrenades zones
fixed the sandman being able to bat balls through doors
fixed the gunboats absorbing damage from the soldier's grenade kill taunt
fixed the naming of non-unique quality unique items (community kritzkriegs, etc)
minor fixes to the crafting ui
changed the item layout in the crafting panel to better fit the backpack panel
each 1 of the 4 crafting pages now shows half of 1 of the 2 backpack pages
fixed the crafting panel next/prev page buttons being hard to use while dragging
fixed the "equipped" label in the item panels stealing the mouse focus from the item panel itself
Keep the polycount similar to what's already in the game. Keeping hats under 800 polygons, and weapons under 8,000.
Keep the polycount similar to what's already in the game. Keeping hats under 800 polygons, and weapons under 8,000.
Guess this means It's the appearance of weapons, not the effects.
awwwwwwwwwwwwwwwwFixed the Scout's legs twisting out of shape during a double jump
"Wait," you might be thinking, "won't this ruin the balance of the game with tons of overpowered weapon designs?" Nope. The contribute feature is exclusively for model design. The TF2 team will take your submitted content and incorporate it into the gameplay in a way that makes the most sense for TF2. (You can submit gameplay ideas for new items, just like you've always been able to, by emailing us or posting them on the TF2 forums.) Whatever the end use turns out to be, rest assured we'll give credit where it's due to the item's creators, and give you a unique version to show off in-game.