Team Fortress 2 Update Released

tf2.com

L13: Stunning Member
Jun 16, 2010
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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • - Added Chemistry Sets as a bonus drop. Chemistry Sets are recipe items that have varying inputs and varying outputs. You can complete a Chemistry Set by fulfilling all of its inputs, which will then give you the items it has listed in its outputs.
  • - The in-game player status panel has been updated to show an animated image of your character with their current loadout
    • - Can be disabled in Advanced Options
  • - Added Romevision sharing: anyone playing Mann vs. Machine on the same server with an owner of the Hardy Laurel can now opt-in to Romevision
    • - Manage your Romevision preference in the Advanced Options dialog
  • - Fixed a bug that would prevent Jarate and Mad Milk from applying to all targets within range
  • - Fixed a bug that would cause the Marked For Death icon to stay in the world after the owning player died
  • - Fixed a bug that would allow Spies to exploit the Kunai's higher overheal limit
  • - Fixed a bug that prevented the Medigun's "Share Power Ups" upgrade from working correctly in Mann vs. Machine mode
  • - Fixed a bug that would cause the last few characters of text to be lost when copying text from input fields
  • - Fixed a client sv_cheats exploit related to the commentary dialog
  • - Fixed a problem that would cause the shotgun shell model to appear incorrectly third-person when using the Family Business
  • - Improved bot pathing behavior around ramps
  • - Bots can now reflect energy-based projectiles
  • - Fixed incorrect alpha in the backpack images for the Valley Forge and the Founding Father
  • - The Foppish Physician and the Distinguished Rogue are now paintable and are team-colored by default
  • - Added server log entries for jarate_attack and milk_attack when using Jarate, Mad Milk, or the Sydney Sleeper
  • - Fixed using an incorrect path for downloaded custom player sounds
  • - Fixed duplicate support/mission icons in the Mann vs. Machine HUD
  • - Don't allow players without admin access on the server to use the various entity-creating commands to create point_servercommand entities
  • - Updated cp_egypt_final
    • - Fixed players building inside of Blu's first spawn
  • - Updated cp_manor_event
    • - Fixed players building in rafters
  • - Updated cp_mountainlab
    • - Fixed clip brush exploit above hallway leading toward final cap
    • - Fixed exploit where players could be trapped in small space near final cap using teleporters
  • - Updated plr_hightower
    • - Added nobuild to cliff bottom to prevent engineers building in the kill volume
    - Updated the localization files


Source: TF2.com
 

henke37

aa
Sep 23, 2011
2,075
515
Oh dear, this looks like a privilege escalation vulnerability. point_servercommand is dangerous.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,701
2,583
- Fixed a bug that would cause the Marked For Death icon to stay in the world after the owning player died
Now if only they could make it stop happening to hats and cosmetic items themselves.

EDIT: Haha, nope!

BFBDDACBCEDC675A65ECAC79B48FC043D02BEFE3
 
Last edited:

Trotim

aa
Jul 14, 2009
1,195
1,045
Uninstall any custom HUDs or you'll crash as soon as you join a team

edit: alternatively put cl_hud_playerclass_use_playermodel 0 in your autoexec.cfg
 
Last edited:

Geit

💜 I probably broke it 💜
aa
May 28, 2009
598
1,161
The most important part of this update:
c0a-.png

(The Medallion is a func_medal again, instead of a Tournament Medal)
 

henke37

aa
Sep 23, 2011
2,075
515
Agreed, that was a major bug. Good that it was fixed.
 
V

Valkyrie

Uninstall any custom HUDs or you'll crash as soon as you join a team

edit: alternatively put cl_hud_playerclass_use_playermodel 0 in your autoexec.cfg

Thats not true, I have been playing perfectly fine with my custom hud and have not used that.
 

Pocket

Half a Lambert is better than one.
aa
Nov 14, 2009
4,701
2,583
That's because the small second update fixed it right away.