I can see HHH-like bosses really spicing up nonlinear a/d. Do you go to A, where the robot isn't going to kill you? Or do you got to B, and try and get a sneaky cap in amongst the carnage? As defender, which is your opponent doing? How far can you hold back for safety before they're capping?
If mountain lab gets the boss maybe people will actually play it now since it'll be on equal gameplay terms with manor.
As long as the tilted spectator camera gets fixed For some reason it drives me insane!