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KotH synthetic rc6a

KOTH in some kinda chemical plant thing

  1. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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  2. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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    -detailing
    -optimization
    -lighting overpass to try and make things less grey
    -changed grates at mid point
    -other stuff I don't remember but changed.

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  3. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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  4. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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    -changed light bulb props on walls on red side
    -moved capture point sight at mid to try and create some more cover in that area
    -lengthened ramp on pipe at upper mid area

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  5. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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    -on the suggestion of some people, I've changed the ground texture to something that'll make the buildings "pop" a bit more. Not 100% sure about it but we'll see how people like it
    -lighting changes to fit new ground texture
    -detailing around the map and 3d skybox
    -fixed z-fighting issues
    -clipping fixes

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  6. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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  7. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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  8. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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    -clipped some edges and closed off that odd spot on top of the barrels under the big pipes by mid
    -changed detailing to use more uniform details on blu side as well as try to make it feel more farm like
    -slightly changed lighting to help with shadows
    -edited displacements to lower the amount of flower sprites throughout the map so it's not so ridiculous looking

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  9. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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  10. YOYOYO

    aa YOYOYO l666: Member of the Sacred Duck

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    Congratulations on hitting release candidate! Its a difficult decision to make (officially going rc1), but I'm sure synthetic will rise to the top!
     
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  11. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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  12. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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  13. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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  14. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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  15. ics

    aa ics http://ics-base.net

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  16. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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  17. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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    -changed geometry around mid to open it up more and give more interesting high ground in an attempt to make the point stronger
    -changed indoor mid side areas (nicknamed garage) to be less advantageous in an attempt to make players want to be on point instead of in those areas to hold mid
    -minor detail changes
    -edited environmental lighting
    -changed skybox clouds to use func_rotating now that it's working in game

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  18. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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    Big thanks to Alto and his crew for testing, feedback, and suggestions

    -moved doors to garage at mid
    -lowered indoor garage area beside the point to make sniping from one garage to the other less powerful
    -edited underground flank to fit the new garage layout
    -fixed some lighting issues
    -fixed some clipping issues
    -detailing
    -blocked more sniper sightlines that let him cover both exits from the opposing teams 1st transitional building by standing at the top of the stairs from the tunnel flank.
    -Switched which window is open and closed for the upper room at mid
    -removed barrel props to get up to upper room at mid and replaced it with a more substantial structure
    -fixed some block bullet issues

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  19. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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    -detailing
    -clipping fixes
    -moved silo to create a covered path into garage area
    -redid upper hut by mid to change around sight lines
    -added opaque windows that change when the point is capped
    -added metal panels to block a sight line on the upper bridges by mid

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  20. MegapiemanPHD

    aa MegapiemanPHD Doctorate in Deliciousness

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