CP Styrofoam a5

The complete remake of 3cp map Shrimptown, all in your hands.

  1. Jasper The Blank

    Jasper The Blank L6: Sharp Member

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    Positive Ratings:
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    Styrofoam - The complete remake of 3cp map Shrimptown, all in your hands.

    cp_shrimptown_a1 was a contestant for the connect 5 contest, but due to it's major gameplay issues, the main one being last is very open and the overall map is overscaled, I took it into my own hands and disqualified it for the contest, despite matching all 5 blocks. And 4 months later, (even though I started a month ago) here it is.

    NOTES:
    • Last looks ugly as fuck
    • The flank to last is beautiful as fuck (can be found to the left of B building
    • Listen to FUNKe's Spotify playlist, he's got some really neat music in there.
    • This is NOT a contestant for the Connect 5 Contest. It was intended to, though.
    • Japan assets are neato.
    Okay, now that you've read that (which you've probably not), enjoy my map. Now.
     
    Last edited: Feb 18, 2018
  2. Jasper The Blank

    Jasper The Blank L6: Sharp Member

    Messages:
    394
    Positive Ratings:
    207
    [​IMG]

    UPDATE NOTES:
    -Red now moves to back spawns when Blu caps A (whoops)
    -removed gaps at right flank to A
    -removed corner on right side of blu spawn
    -replaced full ammo with small health near blu spawn
    -perm opened shoji doors at blu spawn
    -lightened A point
    -fixed missing japan bridge textures (special thanks to Freyja) (I think)
    -removed C decal
    -moved A arrow sign at right flank
    -turned bundle of crates outside of C into a crate jump
    -matched cap times with merc park
    -made inclines to C a little less steep

    Nothing major changed, so i'm not gonna be adding screenshots.

    Read the rest of this update entry...
     
  3. Jasper The Blank

    Jasper The Blank L6: Sharp Member

    Messages:
    394
    Positive Ratings:
    207
    [​IMG]

    UPDATE NOTES:
    -adjusted blu spawn
    -moved blu forward spawn
    -some c door taller
    -some nails on not floating metal
    -increased height of B building
    -hazard tapes on A
    -c sign revived, added another c sign
    -focus lights on C and B
    -graygrid to reflectivity_30b
    -lightmaps reduced on only floors (not disps) and undersides (yay optimization or something)

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  4. Jasper The Blank

    Jasper The Blank L6: Sharp Member

    Messages:
    394
    Positive Ratings:
    207
    [​IMG]
    Fun fact: The iconic Reddit icon is named the "Snoo" from their early name, 'snew.com.

    UPDATE NOTES:
    -remade mid
    -door demolition derby happened, many doors did not survive
    -replaced lamp01's with lamp02's in that kinda dark C flank
    -also added lamp02's on the other side
    -more snow near C
    -improved some lights
    -minor detailing

    Screenshots coming tomorrow (or some other day)

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  5. Jasper The Blank

    Jasper The Blank L6: Sharp Member

    Messages:
    394
    Positive Ratings:
    207
    starchy is a moderator.
    [​IMG]

    UPDATE NOTES:
    -moved red spawn positions
    -removed light_spot on C point
    -made a door, opens when a caps because people going the wrong way
    -some easier window route from left C flank to red B
    -nobuild on only the A roof
    -added lanterns under bridge
    -areaportals (not everywhere)
    -more snow near C
    -improved some lights
    -minor detailing
    -lights
    -moved some decal
    -fixed capping behind the crate on 2nd and final
    -you can now hop onto the roof of A bridge with a few props
    -minor stuff
    -detailed A route to waters
    -detailed some of blu spawn
    -added funke dude
    -fixed red spawn tele entity not working (forgot to check clients rembember that Skittelz okay?)

    [​IMG]

    Read the rest of this update entry...