- Sep 6, 2008
- 353
- 173
cp_spillway_a10
DOWNLOAD - http://forums.tf2maps.net/downloads.php?do=file&id=2827
A linear five-CP push map set in the cascading valley between two hydroelectric dams... and it's come a LONG way since a2 was released a couple months ago!
With the help of my new co-author Sawks, in this version I've totally overhauled the map. While the layout is similar all around, it's been rebuilt from scratch with new, cleaner brushwork and a handful of MAJOR changes to the layout intended to perfect the flow. The middle CP has been redesigned, the 2nd is brand new, and the last looks nothing like it used to!
I hope you all find these changes for the better. Do be forewarned, though, that since this overhaul I've also put the map back into dev textures. Not only was it something I should have started with, but it's going to help with displacing and detailing later.
I owe many thanks to Sawks, Nineaxis, and all my mapping brain trust for their help!
I'm looking for all feedback, both competitive and casual, so please check out my topic: http://forums.tf2maps.net/showthread.php?ltr=S&t=7535
-FoX
DOWNLOAD - http://forums.tf2maps.net/downloads.php?do=file&id=2827
A linear five-CP push map set in the cascading valley between two hydroelectric dams... and it's come a LONG way since a2 was released a couple months ago!
With the help of my new co-author Sawks, in this version I've totally overhauled the map. While the layout is similar all around, it's been rebuilt from scratch with new, cleaner brushwork and a handful of MAJOR changes to the layout intended to perfect the flow. The middle CP has been redesigned, the 2nd is brand new, and the last looks nothing like it used to!
I hope you all find these changes for the better. Do be forewarned, though, that since this overhaul I've also put the map back into dev textures. Not only was it something I should have started with, but it's going to help with displacing and detailing later.
I owe many thanks to Sawks, Nineaxis, and all my mapping brain trust for their help!
I'm looking for all feedback, both competitive and casual, so please check out my topic: http://forums.tf2maps.net/showthread.php?ltr=S&t=7535
-FoX