Some platformer game

Discussion in 'Games Talk' started by Moonrat, Aug 5, 2016.

?

game?

  1. yeap

  2. not

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  1. Moonrat

    aa Moonrat The end of an era

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    Because I can't get enough of doing things.

    This game will hopefully be a game.

    [​IMG]

    Wow look at that ugly screenshot, what a game.

    Though the cool part about it is that the game runs at 60 FPS, so it's ultra smooth, and I love it.

    Right now I don't have many ideas on what the final product will be, so stay tuned for info! Or just suggest something to me, I'm open for ideas right now....
     
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  2. Moonrat

    aa Moonrat The end of an era

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    A score and a lives counter join the screen, bringing some depth to this otherwise waste of time engine!

    [​IMG]
     
  3. Aquadango

    Aquadango L2: Junior Member

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    Using Unity 5?
     
  4. Moonrat

    aa Moonrat The end of an era

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    Gamemaker 8.0
     
  5. Moonrat

    aa Moonrat The end of an era

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    [​IMG]
    [​IMG]

    Starting the game proper now that the engine works at a basic level.
     
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  6. Tumbolisu

    aa Tumbolisu  I ⌄ I 

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    Doing the squint-test, the protagonist is getting washed away from the bright backdrop. You need some contrast either between character and background or just in the character itself.
     
    • Agree Agree x 4
  7. Moonrat

    aa Moonrat The end of an era

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    [​IMG]
    [​IMG]

    Wow! It's slightly better looking now!
     
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  8. Moonrat

    aa Moonrat The end of an era

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    [​IMG]

    Hopefully this is important!
     
  9. DonutVikingChap

    DonutVikingChap L5: Dapper Member

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    Only 60 FPS? Lel nob using fixed deltaTime l2program ecksdee xD
    On a more serious note, this is looking pretty cool so far! (I don't even know if gamemaker supports unlocked framerates or not)
     
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  10. BenCo

    BenCo L5: Dapper Member

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    I never knew how to make games in Gamemaker. That's why I rather used clickteam fusion 2.5.. But the free version not allow many things. So if you can link me some tutorial I would be happy!
     
  11. iiboharz

    aa iiboharz Meme Queen

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    why are you using gamemaker 8.0 when you could be using gamemaker studio?
     
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  12. Zurby

    Zurby L2: Junior Member

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    That's really cool, I myself am a C++ programmer, Since last year. I had to remake a platformer for my uni exam, so I made a mash up of different kirby games. Sadly I cannot upload a playable version anywhere because it uses a combination of BOX2D engine and my uni's own engine. Also bloody Nintendo would be all up in my ass. ¯\_(ツ)_/¯


    I never used or really looked into gamemaker, but I can see it looks like a pretty fine tool. So far I'd say ( i dont want to come across as a dick) but I really don't like the artstyle of your game, it's super generic and really boring to the eye. If you're gonna stick with it I'd suggest getting some good animations in the background too, not too extreme though! you don't want it to distract.
    Besides that, well, uhm, the UI looks pretty lame ehh :s .. I like the cylindrical tube though, but i think the positioning is a bit annoying.

    I would love to follow the progress of your game if you decide to commit though. I really don't like quitters. ;)
    Best of luck



    Some screenshots of my first game for my first year of uni programming exam. (C++ using modified BOX2D Engine).
    kirby.png
     
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  13. Moonrat

    aa Moonrat The end of an era

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    ?
     
  14. Moonrat

    aa Moonrat The end of an era

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    Because GMS has a horrid room editor.

    Since the game is rather early in development, I'm not gonna fuck around with too many artstyles because the gameplay isn't fully complete yet.

    Also that Kirby game looks pretty fuckin cool
     
  15. BenCo

    BenCo L5: Dapper Member

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    Just want to know how did you got into gamemaker. And so you make this game just for fun?
     
  16. Moonrat

    aa Moonrat The end of an era

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    I got into Gamemaker because I wanted to make games






    6 years ago.
     
  17. DonutVikingChap

    DonutVikingChap L5: Dapper Member

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    Speaking of Gamemaker, here's one of the first games I ever made using Gamemaker 7 like six years ago or something with one of their basic tutorials:
    [​IMG]
    It's called "Car Warz 2" (yes, there was a Car Warz 1 too) and it's literally just a scrolling road with two tanks that shoot at you and respawn immediately at the top of the screen when they die, complete with sound effects from TF2 and CS:S. (It has the Gamemaker lite watermark because I had to recompile it with a newer version.)

    Nowadays, I'm trying to make my own 2D game engine in C++ instead, and in my opinion, learning programming is much more fun than using proprietary software like Gamemaker or Clickteam Fusion unless you really just want to see results, and it will probably be a lot more useful for you in the future.

    It's certainly possible to make games using apps like this (Undertale, for example, was made in Gamemaker, and Freedom Planet, my favorite 2D platformer of all time, was made in Multimedia Fusion 2) but the result won't usually be fantastic to work with. Especially in the case of Freedom Planet, where I've heard horror stories from the game developer about how terrible it is to add new features and fix bugs that crop up at random due to limitations in the engine (although the game wasn't exactly programmed fantastically to begin with). Needless to say, they've jumped ship to Unity (and C#) for the sequel.

    Anyway, @Moonrat, I personally think the artstyle of your game has a pretty charming appeal to it, despite being simplistic and looking kinda "MS Paint-y". Depending on what you're going for it might actually not need any drastic changes. But if you want some inspiration, here are some prototype screenshots from Freedom Planet 2 which kinda reminds me of your game because it has a similar resolution:
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
  18. Moonrat

    aa Moonrat The end of an era

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    Welp, lucky for me, I specialize in MS Paint. Unlucky for me, I plan on redoing this game's art at some point to look a bit better....
     
  19. Moonrat

    aa Moonrat The end of an era

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    [​IMG]

    Ehhh, I don't know if removing the hard outlines on the guy made it look any better...
     
  20. Moonrat

    aa Moonrat The end of an era

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    Should I step on these?

    [​IMG]