When I try to compile my map, it keeps telling me that various props are outside of the map:
The thing is, they aren't.
I have checked that I haven't accidentally set a world brush as something like a func_detail, by hiding everything in the visgroups then only selecting World brushes. The map IS sealed.
When I ask Hammer to load the pointfile, it can't find one to load. I usually take that as an indication that that the map is in fact sealed as it only generates a pointfile if there is a leak.
For some reason though, Hammer insists those props are leaking yet does not provide any evidence of how or where they are leaking though.
Does anyone have any ideas what is happening or how to fix it?
EDIT: All fixed now.
Code:
Static prop models/props_lights/light_fluorescent_basement.mdl outside the map (3152.00, -4280.00, 224.00)
Static prop models/props_spytech/control_room_console02.mdl outside the map (3112.00, -3776.00, 32.00)
Static prop models/props_spytech/control_room_console03.mdl outside the map (3112.00, -3696.00, 32.00)
Static prop models/props_spytech/terminal_chair.mdl outside the map (3144.00, -3736.00, 32.00)
Static prop models/props_lights/light_fluorescent_basement.mdl outside the map (3152.00, -3736.00, 224.00)
Static prop models/props_spytech/terminal_chair.mdl outside the map (3144.00, -3992.00, 32.00)
Static prop models/props_spytech/control_room_console02.mdl outside the map (3112.00, -4032.00, 32.00)
Static prop models/props_spytech/control_room_console03.mdl outside the map (3112.00, -3952.00, 32.00)
Static prop models/props_lights/light_fluorescent_basement.mdl outside the map (3152.00, -3992.00, 224.00)
Static prop models/props_spytech/terminal_chair.mdl outside the map (3144.00, -4280.00, 32.00)
Static prop models/props_spytech/control_room_console02.mdl outside the map (3112.00, -4320.00, 32.00)
Static prop models/props_spytech/control_room_console03.mdl outside the map (3112.00, -4240.00, 32.00)
Static prop models/props_lights/light_fluorescent_basement.mdl outside the map (3152.00, -4536.00, 224.00)
Static prop models/props_spytech/control_room_console03.mdl outside the map (3112.00, -4496.00, 32.00)
Static prop models/props_spytech/control_room_console02.mdl outside the map (3112.00, -4576.00, 32.00)
Static prop models/props_spytech/terminal_chair.mdl outside the map (3144.00, -4536.00, 32.00)
I have checked that I haven't accidentally set a world brush as something like a func_detail, by hiding everything in the visgroups then only selecting World brushes. The map IS sealed.
When I ask Hammer to load the pointfile, it can't find one to load. I usually take that as an indication that that the map is in fact sealed as it only generates a pointfile if there is a leak.
For some reason though, Hammer insists those props are leaking yet does not provide any evidence of how or where they are leaking though.
EDIT: All fixed now.
Last edited: