PL slipway a4b

Push the payload through a busy harbour to destroy RED's tanker

  1. imperialist

    imperialist L1: Registered

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    slipway - Push the payload through a busy harbour to destroy RED's tanker

    My entry to the Payload Checklist Contest. A single-stage payload map set in a harbour. Contains a number of dynamic elements and hazards including:
    - Moving shipping containers that enable new routes, potentially helping a well-timed push.
    - A Hightower-style payload elevator finale, courtesy of Blade x64's prefab.
    - A grinder, for grinding careless players.

    Thanks to:
    ABS's Ultimate Mapping Resource Pack:
    https://tf2maps.net/threads/ultimate-mapping-resource-pack.4674/
    Blade x64's Payload Elevator Logic:
    https://tf2maps.net/threads/payload-elevator-logic.38085/

     
  2. imperialist

    imperialist L1: Registered

    Messages:
    14
    Positive Ratings:
    12
  3. imperialist

    imperialist L1: Registered

    Messages:
    14
    Positive Ratings:
    12
    Due to the final point requiring a significant rework, it has temporarily been removed, so this version of the map only has three capture points:

    Changes

    General:
    Setup time increased
    Most deathpit water has been removed

    Point A:
    All deathpits have been removed, and water can be traversed by players
    More metal added onto the cargo ship, making it easier for engineers to build there
    Remade the area around the capture point
    Improved lighting in interior areas
    The one-way door should no longer get people stuck


    Point B:
    Remade the upper floor of the warehouse, since no defenders seemed to use it
    Water is no longer deadly
    Added extra route to the upper floor, accessible by RED


    Point C:
    Expanded the ship with a new route across it
    Added hazard tape around the edges of the dock
    Sticky bombs no longer stick to the moving container
    Removed the grinder, replaced it with a route for BLU
    Changed the speed and timing of the moving shipping crate, making it more useful for BLU to use as cover when pushing the cart

    Read the rest of this update entry...