slipway b2

Push the payload off a tanker, through a busy harbour and break into RED's vault!

  1. fixes, changes to last & detailing

    imperialist
    General changes:
    Stages A, B and C are now mostly detailed:

    slip33.jpg
    slip31.jpg

    slip32.jpg

    Fixed missing textures & clipping issues
    Fixed spectator cameras not updating when points are capped

    A:
    Added a new route out of the water
    Added a resupply cabinet to the lower part of Blu's spawn
    Yeti Park forklifts have been rebranded
    Blocked a sightline from the warehouse to Blu spawn
    Removed an unpopular decal

    B:
    Redesigned the flank route behind the warehouse so it no longer lets Blu directly access the upper level

    C:
    The moving container now passes through the level slightly less frequently
    Clipped the stairs below cap point C
    Redesigned Blu's one-way flank so Red can use it by climbing a few crates

    D:
    Comments suggested that Red team was getting overwhelmed too easily, so the area has been redesigned to address this:
    The red brick building is now closed off until the cart has ascended the elevator, which should stop Red being overwhelmed so early
    A new protected route from Red's spawn to the upper level of the final building has been added
    Modified the 'pit' area to give Red more defensive options/ sentry spots, and Blu better vision of the area
    Blocked off one of Blu's routes to the final cap point
Return to update list...