Randdalf
aa
- Feb 14, 2008
- 1,051
- 931
In a defence to that last point Randalf, and this case is true of all cp's except perhaps the first cp of Dustbowl where the CP resides within a small hut, but, is still viewable from the spawn exit. This is an important aspect of TF2 gameplay.. allowing players to know instantly where their goal lies.
What you can't see in screenshots like this is a defence such as SG's hidden around corners covering the point mowing down suicidal efferts such as that.
The general rule is that that objectives should be obvious. With some more detail added later i'm sure there will be more obvious defencive positions that would aid against such ninja moves.
The problem is though, that even with 2 sentries (as was shown last night), a demoman could still cap the point, being an insta-cap makes it very easy to do so.