*1st cp is good, it is not hard or too easy to capture.
*Add sign or something. (To know when door opens)
*This map is very maze like. There is so much routes but zero signs
*What is this hole of doom!?
*There are plenty of good sentry spots for engineer
*Random door glitch
Also:
Hanz : blu has too many height advantage at cp 3
Ember : too much height advantage for blue
E: It seems that 3rd and 4th point are too easy to capture. You might want to do something about it. You can also get stuck in spawns.