I'm going to assume you need to run the neutral flag into the enemy's base?
I know this is an early alpha, but watch that sightline down the middle, you only have cargo containers for cover on the upper level and a flying enemy is a standing enemy to a good sniper.
Ah, i'll try and sort that out.
The person doesn't score any points, the team does on the round score stats for some reason. Invade mode scoring is currently broken (Thanks to Valve).
Do you think this is still too much? It's the most open area of the map and i am reluctant to shorten it as otherwise the area sizes throughout the map will be the same; journeying through the map will be monotonous/boring and even perhaps confusing due to lack of landmark's/change in scenery.