- Nov 7, 2011
- 4
- 0
Reduit
Hi everyone,
I would like to present you my very first Map.
I've started this project late summer 2011 with the motivation
to learn more about Hammer, the SDK and Level Design in general.
To the map:
Pl_Reduit is inspired by the huge bunkers the Swiss Army built during the second World War in the Swiss Alps for the case of an attack of Germany. These Bunkers had huge artillery guns witch covered the most of the Middle Land. In Switzerland they say, our mountains have holes like a Swiss cheese.
In Pl_Reduit Blue starts in the top station of a rope way and tries to push the cart through the base of Red in to the Mountain and finally up to three huge Artillery guns. Underneath the guns is the ammunition's depot, witch will be blown up by the cart.
With the download, there are also my Release Notes (German and English).
In these Release Notes I go more in to detail, the design theory, known Bugs etc.
The PDF can also be seen here.
More screenshots can be found here.
As I said, this is my first project and I never really worked with Hammer before.
So i hope you guys can help me, testing this map and show me the mistakes I've sorely made.
I also want to thank TF2maps.net and the Community for the help you've already been to me (and hopefully will be)
Coby IL
Hi everyone,
I would like to present you my very first Map.
I've started this project late summer 2011 with the motivation
to learn more about Hammer, the SDK and Level Design in general.
To the map:
Pl_Reduit is inspired by the huge bunkers the Swiss Army built during the second World War in the Swiss Alps for the case of an attack of Germany. These Bunkers had huge artillery guns witch covered the most of the Middle Land. In Switzerland they say, our mountains have holes like a Swiss cheese.
In Pl_Reduit Blue starts in the top station of a rope way and tries to push the cart through the base of Red in to the Mountain and finally up to three huge Artillery guns. Underneath the guns is the ammunition's depot, witch will be blown up by the cart.
With the download, there are also my Release Notes (German and English).
In these Release Notes I go more in to detail, the design theory, known Bugs etc.
The PDF can also be seen here.
More screenshots can be found here.
As I said, this is my first project and I never really worked with Hammer before.
So i hope you guys can help me, testing this map and show me the mistakes I've sorely made.
I also want to thank TF2maps.net and the Community for the help you've already been to me (and hopefully will be)
Coby IL
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