PL Reduit_beta

Discussion in 'Map Factory' started by Coby_IL, Jan 19, 2012.

  1. Coby_IL

    Coby_IL L1: Registered

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    Reduit

    Hi everyone,

    I would like to present you my very first Map.
    I've started this project late summer 2011 with the motivation
    to learn more about Hammer, the SDK and Level Design in general.

    To the map:

    Pl_Reduit is inspired by the huge bunkers the Swiss Army built during the second World War in the Swiss Alps for the case of an attack of Germany. These Bunkers had huge artillery guns witch covered the most of the Middle Land. In Switzerland they say, our mountains have holes like a Swiss cheese.
    In Pl_Reduit Blue starts in the top station of a rope way and tries to push the cart through the base of Red in to the Mountain and finally up to three huge Artillery guns. Underneath the guns is the ammunition's depot, witch will be blown up by the cart.

    With the download, there are also my Release Notes (German and English).
    In these Release Notes I go more in to detail, the design theory, known Bugs etc.

    The PDF can also be seen here.
    More screenshots can be found here.


    As I said, this is my first project and I never really worked with Hammer before.
    So i hope you guys can help me, testing this map and show me the mistakes I've sorely made.
    I also want to thank TF2maps.net and the Community for the help you've already been to me (and hopefully will be)
    Coby IL
     
    Last edited: Jan 23, 2012
  2. Sergis

    aa Sergis L666: ])oo]v[

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    my old pentium1 might not like that last screenshot

    also, i see you have a payload lift. why dont you enter this into the payload contest
     
  3. Bereth

    Bereth L3: Member

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    Why is there intelligence in a payload map?
     
  4. Coby_IL

    Coby_IL L1: Registered

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    Well thanks, I didnt know that there is a playload contest, ganna have a look at it.
    About the performance, i dont have much experience what works and what not, all i can
    say is, that on my old notebook i can play it on low settings.


    Ohhh, well...
    good question i've never asked myself.

    Well that room is not acceseble and actualy more decoration of the Blue spawn at the beginning.
     
    Last edited: Jan 19, 2012
  5. Micnax

    aa Micnax I maek map

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    Just looks like a back area that players can't access. I'm guessing it's there for decoration.

    EDIT: Bah, Ninja'd
     
  6. Dragonic

    Dragonic L1: Registered

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    Not to be a letdown, but since he's been working on it since "late summer 2011" would this map be allowed in the contest (which was announced Dec 29, 2011)?

    Wonderful looking map! And I'm jealous of your lift because it's working and has sparks...

    Edit: Walked around the map a little. Needs less trees. And it seems we might have a contender for the contest.
     
    Last edited: Jan 19, 2012
  7. AngryAngus

    AngryAngus L3: Member

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    Maps have to be new to be entered in the contest, aka make the map after the contest was announced.

    Also I really like the detailing in the map but however you do need to fix some very long sightlines.
     
  8. Pocket

    aa Pocket func_croc

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    Map is bad. Redu it.

    (I kid! I kid!)
     
  9. Zeewier

    Zeewier L9: Fashionable Member

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    Just wondering, you are consistently referring to "Playload" while the official gamemode is called "Payload" (without the 'l'). Is this intentional, because it looks confusing to me.

    Anyways, map looks nice, I'll put it on the rotation of a LAN-party I'm organizing early next month :)
     
  10. Jeremy

    Jeremy L11: Posh Member

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    The detailing is lovely, particularly in that last screenshot. The mountainlab rock face texture in the first screenie looks really out of place though.
     
  11. Coby_IL

    Coby_IL L1: Registered

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    Ups...
    Fail i guess, but thakns for telling me.

    To the Map, may I ask you for a Demo, if you play the Map on that LAN,
    that would be awsome and i realy need to see my map in action.
    Coby IL
     
  12. Vengeance

    Vengeance L1: Registered

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    I like the last screenshot. Nice Map!