- Aug 28, 2018
- 12
- 3
Q1: When and where should I make a displacement other than for bumpy terrains, mountains and tunnels?
Q2: Does displacement give better fps? (I was confused when reading this at the developer wiki "They are rendered in batches, making it very cheap: per polygon face actually cheaper than standard brush geometry!")
Q2: Does displacement give better fps? (I was confused when reading this at the developer wiki "They are rendered in batches, making it very cheap: per polygon face actually cheaper than standard brush geometry!")