- Aug 5, 2017
- 10
- 0
Sorry in advance for the link to pictures instead of site images.
I'm trying to make a door prefab to copy all kinds of doors to other maps. While the RED respawn door here works just fine, there is a problem with seeing the respawn room visualizer. I created it via the Texture Application tool, it uses the correct texture, it shows up allright in Hammer but not in-game. Only from the far sides it is visible. Link to the pictures: https://imgur.com/gallery/xlbQv
In the first picture is my screen of hammer. All fine and dandy so far.
On the second is the same situation, but in-game. Texture is invisible from the front.
It becomes visible only from far left/right.
Lastly the respawnroomvisualizer is separated from the door, both in-Hammer and in-game.
The Heavy's pose says it all. I've had many map ideas and many projects halted because the basics refuse to work. And this issue has plagued respawn doors I've made since the very beginning. I would greatly appreciate a helping hand to solve this problem for once and for all.
I'm trying to make a door prefab to copy all kinds of doors to other maps. While the RED respawn door here works just fine, there is a problem with seeing the respawn room visualizer. I created it via the Texture Application tool, it uses the correct texture, it shows up allright in Hammer but not in-game. Only from the far sides it is visible. Link to the pictures: https://imgur.com/gallery/xlbQv
In the first picture is my screen of hammer. All fine and dandy so far.
On the second is the same situation, but in-game. Texture is invisible from the front.
It becomes visible only from far left/right.
Lastly the respawnroomvisualizer is separated from the door, both in-Hammer and in-game.
The Heavy's pose says it all. I've had many map ideas and many projects halted because the basics refuse to work. And this issue has plagued respawn doors I've made since the very beginning. I would greatly appreciate a helping hand to solve this problem for once and for all.