When I make a trigger volume for the resupply closet. I can't open the correct object properties window. I get one that says "Object properties: solid with 6 sides" Help?
Do you have "Ignore groups" on, or is your selection set to "solids"? They will cuase Hammer to only open the brushes, and not the associated entities. You can turn this off by pressing the button at the top row.
Maybe you didn't tie the brush to an entity yet. Press Ctrl+T to do so and then you'll find the object properties window.
Remember that if you want to use textures like or you must tie them to an entity first to make them work!
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