Problem with trigger

Discussion in 'Mapping Questions & Discussion' started by WoJu, Jul 17, 2016.

  1. WoJu

    WoJu L1: Registered

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    When I make a trigger volume for the resupply closet. I can't open the correct object properties window. I get one that says "Object properties: solid with 6 sides" Help?
     
  2. Dr. Orange

    Dr. Orange L6: Sharp Member

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    Do you have "Ignore groups" on, or is your selection set to "solids"? They will cuase Hammer to only open the brushes, and not the associated entities. You can turn this off by pressing the :ig: button at the top row.
     
  3. WoJu

    WoJu L1: Registered

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    this don't change anything it still written 'Object properties: solid with 6 sides' and some VisGroups
     
  4. sevin

    aa sevin

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  5. CriminalBunny

    aa CriminalBunny Lasers are just deadly rainbows

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    Maybe you didn't tie the brush to an entity yet. Press Ctrl+T to do so and then you'll find the object properties window.
    Remember that if you want to use textures like :trigger: :occluder: or :areaportal: you must tie them to an entity first to make them work!
     
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  6. WoJu

    WoJu L1: Registered

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