KotH Probed RC2

First place winner of the Mercs vs Aliens Major contest

  1. Crash

    aa Crash func_nerd

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    Yeah it's getting a bit lengthy, I don't blame you.

    Strange mood is referring specifically to me obsessing over one gimmick or idea I have for a map and having to complete it before I can return to my regularly scheduled quasi-sanity.
     
  2. Crash

    aa Crash func_nerd

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  3. Crash

    aa Crash func_nerd

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    Part 9, FINAL!


    B4 download in OP. I'll update it the rest of the way tomorrow after I get some sleep.
     
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    Last edited by a moderator: Aug 29, 2015
  4. Teddy Schnapps

    Teddy Schnapps L2: Junior Member

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  5. Crash

    aa Crash func_nerd

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    Yeeaah, my clipping isn't quite up to par with how I normally would clip a map, but the speed I've been working on it is sort of to blame for that. I'll try to smooth out some of the more annoying issues.

    Thanks for the feedback though, I'll probably implement a lot of it!
     
  6. Crash

    aa Crash func_nerd

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    OP updated with B5 release

    Changelog:
    Screenshots are out of date for now, I'll update them tomorrow.
     
  7. Crash

    aa Crash func_nerd

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    Last edited by a moderator: Aug 29, 2015
  8. Crash

    aa Crash func_nerd

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    Map updated for the last time for the contest

    Changelog:
    Downloads in OP
     
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  9. Crash

    aa Crash func_nerd

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  10. puxorb

    aa puxorb

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    This map is so delicious
     
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  11. puxorb

    aa puxorb

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    Oh shit I forgot to mention, you have a small bug:

    [​IMG]

    I think there was something else, but I forget what it was, or it was small and not really noticeable. If I remember I will update this post.
     
  12. Crash

    aa Crash func_nerd

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    I have no idea why that would do that. It's not even a single face, it's part of two!
    [​IMG]

    Fun fact: It was almost all black before and I tried to fix it by recreating them both. I forgot to check if it fixed it. I guess it turned into that. Black would have been better. :/
     
  13. puxorb

    aa puxorb

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    The only time I have ever encountered this was when I had 2 brushes both the exact same dimensions inside each other. (an accidental copy+paste special) What it did was favor the brush with the nodraw surface over the one with the actual texture on it.
     
  14. Crash

    aa Crash func_nerd

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  15. Meelo

    Meelo L1: Registered

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    It really looks great! :D
     
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  16. Crash

    aa Crash func_nerd

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    Just to answer a bit of feedback left on the map:

    [​IMG]
    This is fully intended.


    [​IMG]
    The former is also intended. The uber is basically only there to give you a chance to orient yourself after teleporting without getting destroyed right away, with the crits/ overheal being the actual buff you're utilizing. As for the overlay, I'm not entirely sure about that. I'm applying the condition 5/ TF_COND_INVULNERABLE so I assumed it was the basic uber condition. I'll have to look into that part.
     
  17. RubbishyUser

    RubbishyUser L7: Fancy Member

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    Isn't there a way of giving massive overheal that dissipates quickly instead of the (potentially?) confusing uber+kritz combo? They used uber and kritz for Lakeside_event, but then when you get the rare spells in Helltower you come out with a large overheal that seems to disappear quickly.
     
  18. Crash

    aa Crash func_nerd

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    Update!

    Downloads in OP along with new screenshots!

     
  19. Crash

    aa Crash func_nerd

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    One of you Forum Staff nerds want to move this to the regular map subforum?
     
  20. Crash

    aa Crash func_nerd

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