Since I'm almost done with -basic- detailling and texturing 3-1, I was thinking of how to detail 3-2. But I realised 3-2 had a few problems.
Well, sometimes 3-2 plays good, but sometimes blu can just random cap the last point, which is not good. BLU has too many routes to this point with the exit almost right next to the point. I was thinking which routes to block for blu or changing the layout but I couldn't find a lot of ideas.
I might block the route with the 3 windows next to 3-2 for blu, so they can't just jump on the point as a scout with the flag. Do you guys have some other ideas, about how changing the layout? :/ Please post your suggestions if you have some.