- Sep 11, 2017
- 7
- 0
Hello Guys,
I know this is for TF2 but I thought you might be able to help as it's still a source/hammer question. I am making a CS:GO map and it keeps crashing people who download it. It seems very random, I have friends on different versions of windows and it seems to run fine regardless, but for some, it just crashes without any error message as to why, no matter if they have an excellent PC as well. I made a thread on steam but didn't get any responses that helped me solve this. I'll post the log file of the last compile below, but my hypothesis is that this error:
"DRASTIC MEMORY OVERFLOW: Fell out of small block heap!"
is related to what the root of the issue. Beyond that when I use VIDE to pak in the custom models and textures CS no longer acknowledges the BSP as valid. Quite frustrating as I've been trying to fix this for over a month, but I haven't given up. I really want to fix this so if you know what the issue is or what might be causing the problem please let me know.
Some errors that I have gotten in the past include Engine error in Lump 7 and micro brushes. Lump 7 errors seem to happen randomly after using VIDE (something to do with texture data) and I have since deleted the micro brushes but I'm not sure if these problems have any persistence in a way I can't see right now. I have no clue how the micro brushes got added.
*If you have time to help and need a better look I have a drop box with all the map files and custom models/textures. I also have multiple versions of the map, but the issue seems to persist through all of them. Although the "Drastic Memory overflow error" began occurring after version 5, there are 15 versions total atm.
I'm not sure if this is some type of hammer brush error or a VIDE problem. I will say that when the map was considerably smaller pakrat and VIDE added the files just fine, once it grew to a certain size, I specifically recall when adding models pakrat stopped working, and I could never test the VIDE version because of the crashing.
Thanks for Any Help!
World's Finest Lamp
I know this is for TF2 but I thought you might be able to help as it's still a source/hammer question. I am making a CS:GO map and it keeps crashing people who download it. It seems very random, I have friends on different versions of windows and it seems to run fine regardless, but for some, it just crashes without any error message as to why, no matter if they have an excellent PC as well. I made a thread on steam but didn't get any responses that helped me solve this. I'll post the log file of the last compile below, but my hypothesis is that this error:
"DRASTIC MEMORY OVERFLOW: Fell out of small block heap!"
is related to what the root of the issue. Beyond that when I use VIDE to pak in the custom models and textures CS no longer acknowledges the BSP as valid. Quite frustrating as I've been trying to fix this for over a month, but I haven't given up. I really want to fix this so if you know what the issue is or what might be causing the problem please let me know.
Some errors that I have gotten in the past include Engine error in Lump 7 and micro brushes. Lump 7 errors seem to happen randomly after using VIDE (something to do with texture data) and I have since deleted the micro brushes but I'm not sure if these problems have any persistence in a way I can't see right now. I have no clue how the micro brushes got added.
*If you have time to help and need a better look I have a drop box with all the map files and custom models/textures. I also have multiple versions of the map, but the issue seems to persist through all of them. Although the "Drastic Memory overflow error" began occurring after version 5, there are 15 versions total atm.
I'm not sure if this is some type of hammer brush error or a VIDE problem. I will say that when the map was considerably smaller pakrat and VIDE added the files just fine, once it grew to a certain size, I specifically recall when adding models pakrat stopped working, and I could never test the VIDE version because of the crashing.
Thanks for Any Help!
World's Finest Lamp